I’ve been sitting on this release a bit longer than I would’ve liked to, so I decided it would be a good time to just release it. This new release of CrabEmu adds a Qt “port” (...Read More
I have just released Dream Photo Manager 1.0.0, a program that can be used to manage the images on a Dreameye camera. This coincides with the release of the new KallistiOS Dreameye driver in KOS SVN r...Read More
In Kikizo’s recent interview, the former Sonic Team president discusses leaving (and returning to) Sega, founding Prope, his upcoming character-based action game, and ancient, unanswered So...Read More
Neoblast wrote: Since development has progressed quite a lot lately I’ve decided to officially announce it.Sonic Rebirth will be a platform game developed by IBERDC DEV TEAM aiming to be a cl...Read More
Senile Team’s Roel has posted a little update on the game’s progress on Senile’s forum: The game is actually as good as finished, except for the Dreamcast port which has fallen ...Read More
As dcbasic aka fackue posted in our forums: Here are a couple VB6 progs I wrote for quick deving with CodeBlocks. You’ll find them attached. Enjoy! Source included, licensed under BSD...Read More
http://www.youtube.com/watch?v=ojVwBtzB2LY& The break is over, which means that we have all gotten off of our asses again to work on Elysian Shadows. 15.5 is a teaser of our progress so far. Thank...Read More
Given DUX is almost done, it only takes about a month to release this game. Currently end of February is aimed, but perhaps early March becomes more realizable as issues may happen. So gameplaywise th...Read More
zx80user posted the following message over at DCEmu.co.uk: Dear all, I develop on the Dreamcast in Linux and I know others use KOS and some BSD. Back in the day we had one email list that allowed...Read More
The Yabause team has updated their Saturn emulator, Yabause. Although BlueCrab updated the Dreamcast port, there are no new features for the Dreamcast version this time. 0.9.9 is mostly a bugfix relea...Read More