The topic 007Cheater linked to in an earlier news post has had some interesting info posted in it by gottahavitt, about the DivX on Dreamcast project: “I have tried to set expectations for this ...Read More
crt0 has posted some Wolf3D news on the CV forums, it’s had a slight name change amongst other things: “Wolf3D/DC is now known as Wolf3D/DC/KOS Hmm… I’ve got Wolf3D up and runn...Read More
Sin has posted a news bit on his message board about whats going on with the Sintendo project ( Sintendo is a Super Nintendo emulator, runs pretty good, just doesn’t have sound yet ). You can re...Read More
Proveaux has once again posted news on our forums about his single game ip.bin’s for NesterDC, here’s what he had to say: “Made some custom single game mr files. There should be one ...Read More
Fragger has posted some more JoyMenu news over at The Fragger’s Place, here’s the latest info on his QuakeDC mod: – The speed of both JoyConsole blinking text cursor and intermission...Read More
Turrican2K has updated his dev page with some info about his latest project: “Tile Engine BETA: Collisions and scrolling done. Builds sent out to beta testers. I’m gonna put up shots and m...Read More
It seems that people have the idea that if there model was not on the DC Compatibility page that is does not work, for those of you who thought that I tell you now, just because its not on the page do...Read More
If you remember, last time I posted something like this it was a hoax, but believe it or not, it is being done. The people behind DivX for pc have began working and looking into porting DivX to the Dr...Read More
The ROM disc swapping problem that some of the recent NesterDC images have had has been fixed by tekezo, you can get a working fullscreen 5.0 pre-3 1st read.bin from here & a non-fullcreen 1st re...Read More
It seems Takayama Fumihiko had forgotten a file in the source code zip for NesterDC pre-3, so if you were having trouble getting it to compile or anything, the source code zip file has been updated. H...Read More