Fragger has released a new version of his menu for QuakeDC, here’s the info that he has posted at his site about it: “JoyMenu 1.3 is out. I wasn’t expecting to release a new version ...Read More
Ajay, creator of Raptors & the forthcoming Raptors 2 mods for Quake/QuakeDC, has interviewed another star of the QuakeDC community, Fragger. You can view the interview by going to this page on Aj...Read More
pavelbure has put together a package to make it easier to make the new Atari emu that was recently released by Christian Groessler, you can download the package from this page. Also Captain Skyhawk ha...Read More
Jimbo has thrust another new version of DC 3D Asteroids onto an unsuspecting world, here’s a list of the latest changes/fixes to the game: 4 player action – slow, but it works. 3 as well. ...Read More
A new version of the Atari 800/5200 emu is out, the new addition to this release is support for a second button for the 5200. You can download the emu from here. Thanks to pavelbure for the news....Read More
Version 0.0.5 of DC 3D Asteroids is now out, here’s what’s new: added sounds for primary/laser fire and hit/explosion. changed drawing of rocks to one color, rock texture… all rocks ...Read More
Marc Dukette has posted information on an error in the dcdivx.zip released earlier today in a topic at Project Mayo, he left some debug code in the build which decreased performance. A fixed zip has b...Read More
Yes, Jimbo has released another new DC 3D Asteroids, here’s what’s new in this version: added two player pause logic; game is now friendly to 1 or 2 players. added A button for braking; th...Read More
Takayama Fumihiko has released version 6.0 of NesterDC, here’s the huge list of changes since 5.0: ROM support (including fixes for broken ROMs) firebam. (fds id = b646424d) ninja gaiden2. (crc3...Read More
tekezo’s daily NesterDC page now has the 2002-03-25 Ist_read.bin & .elf files on it, but for changes from last relaese it has this written: “Nothing. This is same as 6.0.”. 6.0 ...Read More