Author: Akira
DC Space Invaders
Stephen Goldberg had been working on a Dreamcast port of the classic game Space Invaders. However he will no longer be continuing work on it. He has moreover invited aspiring programmers to finish whe... Read MoreParticle Source
Kamka has released a simple particle system demo. He has source (KOS .80 is required for it to compile correctly) and a pre-compiled ELF versions are available.... Read MoreSega to make DC development more “PC like”
In a recent interview with Sega’s new Corporate Chief Operating Officer Mr. Testu Kayama. We find that he has some interesting things to say about the future of the Dreamcast, especially from a ... Read MorePlasma source
Brian Baird (fenners on our message boards) recently got his hands on a coder cable, and is already releasing some helpful source code. He has posted source for a plasma demo. Something for the aspiri... Read MoreKallistiOS 0.80
Dan Potter has released KallistiOS 0.80. A major plus being it was uploaded in a binary image, allowing it to be burned to a CD or uploaded using a serial or ethernet cables. Dan Potter has noted thei... Read MoreDream MSX source
Source code for Dream MSX has been released, you can grab it here. The fastest way to learn how to program embedded systems (game consoles) is to take a look at what other people are doing with their ... Read MoreSega to offer official Development kits
The March issue of Next-Gen preludes us to some potentially great news. On pages 16-17 Next-Gen reports Sega will be releasing a home development kit for the Dreamcast. Basically anyone with a PC, and... Read MoreI’m here, and I’m taking over DC-Dev
Hello! I am Akira and I will be taking over the Dreamcast development section here at dcemulation.org. I will be picking up right where Zappy_32 left off, and will be providing you with much more in-d... Read More- 2 of 2
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