There’s a famous quote by Bruce Campbell, “The weird thing about indies is that they are not released – they escape“. What he said is ambiguous but what he clearly meant was that indie projects take a long time to complete.
I remember almost a decade ago at Midwest Gaming Classic 2006 when Dan Loosen of Goat Store Publishing announced 12 new commercial indie titles. To date, only one of the 12 titles have seen the light of day, with many being cancelled, though some, like Age of the Beast, are still actively in development.
So if you are a seasoned indie gamer, you might already know that release dates mean nothing. Though delays are more understandable with indie developers, mainly because their work on the project is usually carried out in their spare time as most developers have full-time jobs.
With the introduction out of the way, 2013 started off as a very promising year for the Dreamcast. In the above video, GagaMan states that we had seven games in development, though I will actually be discussing 10 games. Let’s start with the ones that escaped – Dux 1.5 and Sturmwind.
Read the full post at
http://www.dreamcast-scene.com/news/dcs … t-escaped/ With Pictures
or
http://www.seganerds.com/2014/02/10/dre … in-review/ With Video