Tyne has released a v1.1 patch for his QuakeMod “Stealth Quake.”
Stealth Quake v1.1 Patch Released Extract and overwrite all the files in the /Stealth/ (or /StealthWQ) directory. Darkplaces ver, http://renegadec.digitalfunk.org/Quake%20Mods/StealthDP11.rar WinQuake ver, http://renegadec.digitalfunk.org/Quake%20Mods/StealthWQ11.rar
VERSION 1.1 CHANGES ------------------- * Version is now displayed at start up * Chthon is harder * Balance tweaks * Pistols do not remove in E2M6 and E4M7, fixes incompletion bug * Minor bug fixes * Updated Readme file * Intermission fixes * Fixed collision for Winquake and find() for AI point markers * Fix LightAffect flag not disabling at times allowing monsters to see you even though you're hidden * Fix cycleweapon commands, mainly concerns console Quake players
Source: DCEmulation forums