DreamZZT v3.0.8 Released !

c99koder released a new version of his ZZT interpreter for Win32, Mac, Linux and Dreamcast:

DreamZZT 3.0.8 is now available for the Dreamcast, you can grab it from the DreamZZT site. The SBI file includes a new game: Mission:Enigma, which is now fully playable.

New Features
* Sound support for Dreamcast
* Support STK-colored torches, ammo, energizers
* Uses system clock for improved game timing
* Game speed and volume can be adjusted from title screen
* Integration with the Trac ticket system for in-game bug reports
* Optimized rendering to improve performance
* Mission:Enigma is now completable
* Auto-update support for Windows

Bug Fixes
* Centipede segments harm player (ticket #23)
* Centipedes could become disconnected if shot by an enemy (ticket #37)
* Board transitions may not work properly after saving (ticket #39)
* Change object search order to match ZZT (ticket #13)
* Support stat-less objects (ticket #29)
* Handle backspace key in debug console
* ZZT-OOP objects could still receive messages when locked (ticket #48)

Sam also posted a bit of DCSquares news: Check out this post in our forums.