NeoCD/SDL version 2

Ian Micheal has updated his port of Foster’s port of Fabrice Martinez’s Neo Geo CD emulator, using Sam Lantinga and the SDL team’s SDL library. Here’s what’s new:

  • fixed bios loading
  • fixed the controller bug (thanks to fosters for the code for the fix)
  • total full screen display
  • graphics zoom is now centered on Puzzle Bobble
  • League Bowling now works

    This is a project that has been combined from different sources. Other than the above mentioned people, the following people were also involved in this project (in some form): Troy Davis (timer bugfixes, CD-ROM loading), BlackAura (ASM to C translation), BlueCrab (z80 makefile help), Speud (-fsopen routine), Wack0 (splash screen art), Caz (BeOS NeoCD/SDL build), Karl Stenerud (Musashi M680x0 emulator), Neil Bradley (Multi-Z80 CPU emulator), Tatsuyuki Satoh (YM2610 Mame core), Derek Liauw Kie Fa. (2xSaI engine), Dan Potter (KallistiOS), GCC team (GNU C Compiler), Marcus Comstedt, Dan Potter, Bitmaster, and everyone else who reverse engineered the Dreamcast to enable homebrew to be played today.