ScummVM 3.0b for Dreamcast released

A new version of ScummVM DC is out, new games playable in this realease are Indiana Jones & The Last Crusade, The Dig & Simon The Sorcerer 2. Here’s the list of changes since the last release:

0.3.0b (2002-12-06)

  • fix major race condition resulting in extremely frequent crashes on MorphOS/PocketPC

    0.3.0 (2002-12-01)

  • massive cleanup work for iMUSE. Sam and Max music now plays correctly
  • many bugfixes for Zak256, + sound and music support
  • music support for Simon the Sorcerer on any platform with real MIDI
  • experimental support for Indy3 (VGA) – Indiana Jones + Last Crusade
  • completed support for Monkey1 VGA Floppy, The Dig
  • added akos16 implementation for The Dig and Full Throttle costumes
  • added digital iMUSE implementation for The Dig and Full Throttle music.
  • Loom CD speech+music syncronisation improved greatly
  • added midi-emulation via adlib, for platforms without sequencer support
  • code seperation of various engine parts into several libraries
  • several fixes to prevent Simon the Sorcerer crashing and hanging
  • hundreds of bugfixes for many other games
  • new SMUSH video engine, for Full Throttle and The Dig
  • new in-game GUI
  • launcher dialog

    You can download a Nero image that contains non-playable demo versions of Sam & Max + Day Of the Tentacle from the ScummVM Sourceforge page. Polochon, webmaster of the French Dreamcast site DCReload & the person who posted this news on the forums (thanks polochon ), has uploaded the scrambled binary without the demos to his site, which you can find on the DCReload ScummVM page.