BigBoy has updated his Hosted site with news of his progress at porting his Commodore 64 emu over to the PS2:
I’ve uploaded some pictures rom my work in progress on DC64. I’ve added sprite to background priorities, sprite to background collision (untested – anyone know a game that uses it?),sprites in the lower border, and “Y” scrolling. As you can see from the screen shots, theres still some work to go, but many games now work and are playable. I’ve just ported my C=64 emulator DC64 over to the PS2, with no optimisations, its running easily at full speed. I have also rewritten the sprite handler, so it now does full pixel perfect sprite 2 sprite collisions. Sanxion is now playable!. I did start porting the “ComeBack64” emulator… but on inspection, it wasn’t that far on from mine! And I understand mine, and it seems a little quicker. So DC64 lives on a little longer. I’ll also try and rake out some SID chip emulation before I release a version… Its looking cool though!!
Lets wish him well and also lets hope we see a new version for us very hungry Dreamcast fans of his emulators. ( a working c64 emu for Dc would be excellent 😉 )
Check out BigBoys Hosted site at this address http://classicgaming.dcemulation.org/