Takayama Fumihiko has released version 6.0 of NesterDC, here’s the huge list of changes since 5.0:
- ROM support (including fixes for broken ROMs)
- firebam. (fds id = b646424d)
- ninja gaiden2. (crc32 = c43da8e2)
- star tropics2 (crc32 = 80fb117e)
- super mario bros 3 (crc32 = a0ed7d20)
- crystails (crc32 = 630be870)
- hoshi no kirby (crc32 = 6cc62c06)
- kirby’s adventure (crc32 = 9077a623)
- speedup
- PPU engine.
- N106 exsound engine.
- bug fix
- Rock Ridge filename handling.
- around autofire
- around VMU
- support Game Genie. (Please read README.genie)
- using bilinear filter.
- add bilinear filter enable/disable option.
- change timing of clearing quick state save.
- force stretch screen. (delete fullscreen option)
- update KOS to CVS-current (2002-03-13) from 1.6
- change autofire speed.
- change config file name.
Remaining the quick state save data, even though you quit game, if you select the same ROM again.
It contains “controller handling update”. I wish it fixes bugs around controllers in the specific Dreamcast.
NesterDC 6.0 can be downloaded from the NesterDC site. DJ & Nero images will be uploaded to our NesterDC page shortly.