A new version of DC 3D Asteroids has been released, here’s the latest info on v0.0.3:
- added shooter_t *owner field to shots for collisions with _other_ players…
- changed player pointers to an array for multiples.
- added drawing of laser shots(fading in time).
- consequences now include player/shot collisions, so the game canbe competitive.
And here’s Jimbo’s todo list:
- level advancement
- each level has a certain level of difficulty:
- number or asteroids
- size of inner/outer containment areas
- bonus timing (more points for completing level quickly)
- max asteroid speed (initialized randomly)
- each level has a certain level of difficulty:
- also need to add a scoring system.
The game can be downloaded from Jimbo’s DC 3D Asteroids site.