DC Fighting Game v0.1.4 Released

Jimbo has released version 0.1.4 of his dreamcast fighting game.

improvements since v0.1.3:
v0.1.4: fighting state
refined the notion of fighting state to be more like a power level… denotes stamina when below 100 (a la hit points) and attack power when above 130; in between lie the parry, counter, block, move, stand states.
Each timestep changes fighting_state by 1 in the direction of their default state, which is set at the anchor time of each move executed. So player will spring back to default. Fighting state is also changed by move logic; i.e.attack/block, etc.

For full details & to download the newest version, check out DC Fighting Game

Thanks to the Wragg’man, Wraggster for the news.