Boob!Boy V1.5 released!

An update has occured. With the following new features.

  • Frameskip implemented – Boob!boy should now be faster with
    only a small amount of frameskipping noticeable. For example, Super Mario
    Land without doubt now runs at FULL SPEED.
  • Super Gameboy Support added. You can now play games such
    as Pokemon Red, if you really want to.
  • Fixed a memory problem that meant memory wasn’t being freed
    up after the game was exited and hence when you had played 4/5 games the dc
    would run out of memory and crash. You should now be able to play as many
    different games as you want without having to reset the dc!
  • Swapped around A and B keys to make it more like a real
    gameboy!
  • New menus – a license screen is now displayed explaining
    that Boob!boy is not licensed or endorsed by Sega. Also a menu screen has
    been implemented which currently only features a "Play game" option…
    (pretty pointless at the moment then – just press start to skip past this
    menu!)
  • Made game-select screen more user-friendly by speeding up
    page-select and game-select movements
  • Fixed bug causing a delay before loading the game to be
    played
  • Implemented load-from-file functions, saving much-needed
    memory… this also has resulted in a speed-up in the emulation since Video
    Ram can now be used for more important tasks!
  • Found and "zapped" other little bugs in the code,
    which although didn’t cause any problems in current versions would have done
    so in the future.

On a side note the author stated this may be the last release.
You can pick it up on the boob page shortly.