Ascension of Vigil 01/04/05

Tyne has released a new version of his Quake brawling mod. Here’s what’s new:

* The Ascension of Vigil is now STAND ALONE! .. Quake is no longer required, extract TAoV into its own directory …
* Castle.bsp has been updated
* Numerous bug fixes / updates / changes
* Vigl’s Slice Special has been completely recoded; you’ll no longer see Vigil doing the sword spin twice or more times in a row, also it now has a recovery time, the animation flows better, and Vigil will pause waiting for the next attack input!
* New monster called a Gaunt which is a magic user
* New detail models
* Spin attack gives off shadows now
* Many internal changes and many animation tweaks!
* Firebeam has been modified, it hits more and deals more damage
* Camera zooms out when Vigil runs allowing the user to see farther

Homepage: https://dcemulation.org/phpBB/viewtopic.php?t=57434&start=200