A new version of ScummVM has been released for multiple systems, which includes the Dreamcast. New features in ScummVM 0.4.0 are:
Dreamcast port now works with new games added for 0.3.0b
Curse of Monkey Island (comi) support (experimental)
Added support for the EGA versions of Loom, Monkey Island and Indy3
Improved music support in Indy3 and the floppy versions of Monkey Island
Many Simon the Sorcerer 1 & 2 improvements and fixes
Very pre-alpha Beneath a Steel Sky code. Don’t expect it to do anything (in fact it is disabled in the 0.4.0 release, but you can get it by compiling ScummVM yourself).
Even more pre-alpha support for enhanced versions of V2 SCUMM games (Maniac Mansion and Zak)
Preliminary support for early Humongous Entertainment titles (very experimental)
New debug console and several GUI/Launcher enhancements
New Save/Load code (easier to expand while retaining compatibility)
Various minor and not so minor SCUMM game fixes
Large memory leak fixed for The Dig/COMI
SMUSH code optimised, frame dropping added for slower machines
Code cleanups
Plain files & Nero image downloads can be found on the ScummVM Download page.
Thanks to ShadowofBob for this news.