KGL-X Released :)

Heinrich Tillack has released a very exciting new addition to the Dreamcast Development scene called KGL-X, heres what he says on his site:

KGL-X is a derived version of KGL (from KOS 1.1.8) ? 2001-2002 by Dan Potter etc. and libgl ? 2002 by Bero.
All those libs are based on the published OpenGL? API, but are not implementations which are certifed or licensed by Silicon Graphics, Inc. under the OpenGL? API.
New features: GL Displaylists, GL Arrays, NEAR_Z clipping … and some new 2D primitive types

To see more of this great new addition to the Dev side of things check Heinrich Tillacks site out at this address http://a128.x15.org/

Thanks to Heinrich himself for emailing me this great news.