JoyMenu 2 released

Fragger has released a new version of JoyMenu for QuakeDC, here’s what he had to say about this new release:

“[i]I have no words. Really. JoyMenu just exceeded everything I expected for it. The only think I can say is that JoyMenu 2 brings to QuakeDC the same quality you could expect in a commercial port. Everything that can be done in QC to improve its quality is done. More improvements would be just a bonus.

For the ones who are waiting to burn their definitive copy of QuakeDC, you can do it now. The only things that I could try to do in JoyMenu now are to fix the 2 FrikBot X DC bugs and put the last 8 bots in the scoreboard. As the player and 7 bots on the scoreboard is enough for most maps, these little things woudn’t make much difference. And the game gets laggy with more than 6 bots, so…

I’m also releasing a hexedited version of the QuakeDC engine that is somewhat better than the one we have. It doesn’t overwrites any setting when it boots, and the “cd_enable” is on by default. Also the “Press Y to quit” message in the engine Quit menu was changed to “Press start”.[/i}

You can download JoyMenu 2 from The Fragger’s Place. You might need to refresh the site a few times to get the latest info/files, Fragger has mentioned to me that the site has been having a bit of server trouble lately & everything has taken a little while to update.