An update has occured. With the following new features.
- Frameskip implemented – Boob!boy should now be faster with
only a small amount of frameskipping noticeable. For example, Super Mario
Land without doubt now runs at FULL SPEED. - Super Gameboy Support added. You can now play games such
as Pokemon Red, if you really want to. - Fixed a memory problem that meant memory wasn’t being freed
up after the game was exited and hence when you had played 4/5 games the dc
would run out of memory and crash. You should now be able to play as many
different games as you want without having to reset the dc! - Swapped around A and B keys to make it more like a real
gameboy! - New menus – a license screen is now displayed explaining
that Boob!boy is not licensed or endorsed by Sega. Also a menu screen has
been implemented which currently only features a "Play game" option…
(pretty pointless at the moment then – just press start to skip past this
menu!) - Made game-select screen more user-friendly by speeding up
page-select and game-select movements - Fixed bug causing a delay before loading the game to be
played - Implemented load-from-file functions, saving much-needed
memory… this also has resulted in a speed-up in the emulation since Video
Ram can now be used for more important tasks! - Found and "zapped" other little bugs in the code,
which although didn’t cause any problems in current versions would have done
so in the future.
On a side note the author stated this may be the last release.
You can pick it up on the boob page shortly.