Those who pre-ordered the upcoming Isotope title SLaVE today received an update on the game’s progress from the GOAT store:
Good news! After trying many things with the old code and not finding the proper fix for the bug that caused this delay, the SLaVE team decided to rewrite much of the engine code using new techniques. This will result in a better product, as some other minor issues and glitches that were not fixed in the previous code have been addressed and the game will run on the Dreamcast even better than originally planned!
We are pleased to report that the game is back to running on the Dreamcast, this time with no major show-stopping bugs.
Due to the nature of the rewrite, we still need to take a little time for additional bug testing but Jay Townsend’s SLaVE is definitely closer to release!