Ok, for all the Dreamcast fans/nuts out there, I’ve decided to go ahead with a DC port for RSXG. It won’t be out the same time as the PC/Mac/Wii version though since it requires more tweaking than a Vanilla port.
As with the previous DC port, I have to retool the graphics to use hardware rendering instead of my own software library in order to get the full 60fps speed, and there will probably be minor graphics differences as a result. But hey think of it like Earthworm Jim 2, the graphics for that game looked different between Megadrive/Snes/Saturn etc.
Source: http://www.sonicfangameshq.com/forum/sh … stcount=43