Announcing Elysian Shadows DC

Our official website is http://elysianshadows.com

I’ve just uploaded the latest chapter in our game development series (the Dreamcast version plays a huge role) here:
http://www.youtube.com/watch?v=gZZ8bivCfRg

Hey, everybody. I know that it’s been awhile since I’ve really contributed or done anything useful around the DC Scene, but I’ve been off working pretty damn hard in the last few months.

For those of you who don’t know, I’m a part of a team (with my little brother and a few friends) working on a 2D RPG for Dreamcast and PC. Unlike the unveiling of my other projects, I decided to wait until we had much more meat to show off this time. Our engine is just about completely finished. It’s completely independent from the actual “game,” so developing our game with the engine is a matter of writing Lua scripts, and designing worlds with our level editor.

Here are a few random screenshots:

Testing the in-game Lua debug system.

Messing around with the (still not final) menu system.

Random cheap little Lua-based healing tile that abuses the particle system a little too much (you should see that running on Dreamcast on the Youtube vid).

Nintendo might deny it, but Mario always supported the Dreamcast.

Really fake, extremely simple, Lua-based temporary battle system created by our scripter. It was created to demonstrate that Lua can manipulate almost every aspect of the engine, including completely breaking from the main logic and doing weird things like emulating a battle system.

And there are many more screenshots on our site. Keep in mind that none of these graphics are going to be used. These were taken during the development of the engine, so we popped some ripped sprites into it for the time being. We now have a few dedicated artists who have already made some very nice art for the game (that we aren’t going to show off until we have an equally cool area to display them in).

We’ve been releasing videos on Youtube of our game development for about a year. We’ve actually become pretty popular in recent times (800+ subscribers). If you’re interested in seeing the game development process from the perspective of our team, or even if you just want to see some in-game footage (PC and DC), I encourage you to check out my youtube channel:
http://youtube.com/gyrovorbis

I uploaded our latest “chapter” in our development series last night. The Dreamcast build is a pretty big focus.

Our official website is http://elysianshadows.com, and there’s lots of content and information on the project there. Please come check us out. 

As for the Dreamcast build (I’m sure that’s what you all care about), it’s going to be the exact same as the PC. There’s no downgrade or anything being removed. But you do get a VMU, and you do get to be a badass for playing it on DC. I’ve wanted to release a game for DC ever since I first started coming here (when I was 14). I’m now 19, and I’m finally getting closer to fulfilling that dream.

As for release, demo, and all that crap, I don’t have any. But you can definitely see how we’re progressing based on the Youtube videos. That’ll give you a good idea for how much longer it’ll take.

Discuss on our forum!