FreeDO update: project on hold, DC version buggy

An admin has posted an update on the FreeDO boards regarding the status of the project:

To summarize everything in couple of words — project is in hold now. Here are the details:

  • 3do-scene.com — the guy who was responsible for site design and info convertion got a new job and has no time to deal with it anymore. We’re stuck here
  • FreeDO 2.0 — was in works till a february — now i don’t have a time to work on it. Emulator coding requires great deal of free time, which i will not have now.
  • FreeDO for GP2X — same status as above
  • FreeDO for MacOSX — it’s complete, but for PowerPC platform only — it runs painfully slow on intel macs with rosetta.
  • FreeDO for DC — buggy, and silent… alas — no sound emulation.
  • FreeDO in Verilog (FPGA) — video portion is buggy — lack of transparency. CPU and DSP are running well. Requires original Toshiba VRAM (for now)
  • IDE/USB-OTG for FZ-1 and others — initial software and hardware prooved to be working, however i still need to code advanced GUI for the console itself….

The biggest problem is lack of time and lack of help. Right now i’m also single dad. That means — i will not have enough time to dedicate to the project to move on. Considering all that i’m thinking about releasing the sources.
Please — don’t forget to comment your votes… it will help me to decide.

SourceFreeDO forums (requires registration) through DCEmu UK forums